Development Development Contributor Workflow In May 2020, we started developing an improved development workflow for contributors. When Luvbunny wanted to contribute his code to the CityRP 2 core, he couldn't just do it because he (and other
Human Resources HR Blog #4 - What *are* they doing over there? Uh oh, we've not posted recently? So what have we been up to? Well...
Development Infrastructure Upgrade 11/2019 In 2018, two years after our last huge upgrade, we noticed that some of our software packages, tools and even the operating systems on both of our servers would enter EOL (End-Of-Life) state in spring 2019.
Development Development Blog #9 - how suggestions??? Questions we get all the time, "How do suggestions work?", "Why hasn't this been implemented?", "Why are you so bad?". There's a thread, but perhaps it's time to write a post, and keep people updated?
Development Dev Blog #8 - Planning for the future. The future, it's a scary, it's an unknown; we need to make sure we're ready for it. So, we make plans, roadmaps and try to figure out what we're doing, both for the short and the long term.
Human Resources HR Blog #3 - staff position pls? So why do we still use the handpicked system to recruit staff? Well...
Human Resources HR Blog #2 - Nurturing the future and developing our moderation team. Time to talk about our staff recruitment process. Interested to learn more? Read on!
Development Dev Blog #7 - Technical Debt, you don't want to wait for the bailiffs to call. People who have seen either my or Faustie's forum posts, or were around for the community meeting have heard us talk about technical debt, but we haven't really explained what it is or what it means.
Human Resources HR Blog #1 - It's time for some activity! So you've probably noticed the changes we announced a little while ago in regards to the new activity policies we announced for moderators and administrators. We figured it'd probably be best to give a little detail rather than just throwing it down and leaving it at that...
Development Dev Blog #6 - Refunds, Replacements and Corrections. The secret life of ItemIDs. You may have noticed we've had to take the servers down for a bit, run some magic, then go back up.This can take hours or it can take minutes. But the question is, what does it have to do with the bind generator? This, is the secret life of ItemIDs.
Development Dev Blog #5 - Development Feedback So, if you've been looking on that top scrolling notification bar, you'll have seen that we had a development feedback survey. It's time to get back in and analyse the results. Thank you to the over 200 people that responded.
Development Dev Blog #4 - /drop exploit, a post mortem. When exploits happen, we fix them, but do we ever explain how they happened? The /drop exploit, a post mortem.
Development Dev Blog #2 - Optimisation Optimisation is a complaint we get a lot of complaints about, from the community, from staff and from me; yet fixing it isn't as simple as flicking a switch.
Development Dev Blog #1 - All About U and I. Welcome to the first official dev blog I'Il be this evening's entertainment. Less of a boring lecture about technical magic and more like show and tell. You know, when that one kid would always have the coolest stuff to bring in and you just sat there jealous with a pet rock. Or was that just me?